Marriage: Difference between revisions
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{{Infobox terminology | |||
|image = Marriage Lake wedding.png | |||
|type = Game systems | |||
}} | |||
'''Marriage''' is the system that allows the player to [[date]], marry, and have children with any of the eligible characters. The player can only be married to one partner and have up to two [[children]]. | |||
In an upcoming update, it is possible to marry another player in multiplayer mode.<ref>Kickstarter: [https://www.kickstarter.com/projects/coralisland/coral-island-reimagining-the-farm-sim-game/faqs Coral Island FAQ]</ref> | |||
==Dateables== | |||
{{Transclude|Dateable|Characters|main=1}} | |||
== | ==Dating== | ||
[[File:Locket.png|right|100px|thumb|link=Locket|Locket]] | |||
The player must first increase heart points and build [[relationship]] with the character until heart level 8. To start dating, give the character a [[locket]] which can be bought from the [[Blacksmith]]. The blacksmith informs the player once this item is available for purchase in their shop for 1,500 {{c}}. The player can date multiple dateables. | |||
The locket cannot be given to the dateable character if another item has been given that day, but this does not count towards the gift per week limit. | |||
{{clr}} | |||
==Marriage proposal== | |||
[[File:Diamond ring.png|right|100px|thumb|link=Diamond ring|Diamond ring]] | |||
Proposal requirements: | |||
# [[Farmhouse]] level 3 | |||
# Unlock all heart events of the dateable character | |||
# [[Diamond ring]] from the blacksmith | |||
Proposal requirements for merfolks: | |||
# [[Farmhouse]] level 3 | |||
# Underwater farmhouse for merfolk dateable | |||
# Unlock all heart events of the dateable character | |||
# [[Diamond ring]] from the blacksmith | |||
# Finish quest "One of Us" | |||
# Finish at least one Chaperone quest | |||
After reaching heart level 10, a diamond ring can be bought from the Blacksmith for 5,000 {{c}}. | |||
'''Note :''' | |||
*If player gives a diamond ring to a non-dateable, it would count as a gift and would count into the weekly gift limits. | |||
*If the player hasn't seen all the heart scenes of the dateable, the dateable will prompt player that they are not ready. Player would keep the diamond ring in the inventory, and it won't count to the weekly gift limits. | |||
*As it doesn't count towards the weekly gift limits if given to dateable. Player can give diamond ring (propose) to the dateable if player have reached maximum weekly gift limit to that dateable. | |||
The wedding will take place 3 days from the proposal day. The player will receive a reminder every end-of-day in the form of a wedding invitation. There are three available locations: [[Beach]], [[Town]], and [[Lake]]. The wedding location depends on who the spouse is. For merfolks, the wedding will take place at the Merfolk Kingdom. | |||
==Spouse room== | |||
After the wedding, the spouse will move in to the farmhouse. They will have a special room, and the design depends on the spouse. For [[Suki]], [[Valentina]] will be joining the household and she will be staying inside Suki's room. | |||
{| class="article-table sortable" | |||
! Dateable | |||
{| | ! Room | ||
|- | |- | ||
| | | {{NPC|Aaliyah}} | ||
| [[File:Aaliyah Spouse Room.png|200px]] | |||
|[[File:Aaliyah Spouse Room.png| | |||
|- | |- | ||
| | | {{NPC|Alice}} | ||
|} | | [[File:Alice Spouse Room.png|200px]] | ||
|[[File: | |||
|- | |- | ||
| | | {{NPC|Ben}} | ||
|} | | [[File:Ben Spouse Room.png|200px]] | ||
|[[File: | |||
|- | |- | ||
| | | {{NPC|Chaem}} | ||
| [[File:Chaem Spouse Room.png|200px]] | |||
|- | |- | ||
| | | {{NPC|Charles}} | ||
| [[File:Charles Spouse Room.png|200px]] | |||
{| | |||
|[[File: | |||
|- | |- | ||
| | | {{NPC|Eva}} | ||
|} | | [[File:Eva Spouse Room.png|200px]] | ||
|[[File: | |||
|- | |- | ||
| | | {{NPC|Kenny}} | ||
|} | | [[File:Kenny Spouse Room.png|200px]] | ||
|[[File: | |||
|- | |- | ||
| | | {{NPC|Leah}} | ||
|} | | [[File:Leah Spouse Room.png|200px]] | ||
|[[File: | |||
|- | |- | ||
| | | {{NPC|Lily}} | ||
| [[File:Lily Spouse Room.png|200px]] | |||
|- | |- | ||
| | | {{NPC|Luke}} | ||
| [[File:Luke Spouse Room.png|200px]] | |||
{| | |||
|[[File: | |||
|- | |- | ||
| | | {{NPC|Macy}} | ||
|} | | [[File:Macy Spouse Room.png|200px]] | ||
|[[File: | |||
|- | |- | ||
| | | {{NPC|Mark}} | ||
|} | | [[File:Mark Spouse Room.png|200px]] | ||
|[[File: | |||
|- | |- | ||
| | | {{NPC|Millie}} | ||
|} | | [[File:Millie Spouse Room.png|200px]] | ||
|[[File: | |||
|- | |- | ||
| | | {{NPC|Nina}} | ||
| [[File:Nina Spouse Room.png|200px]] | |||
|- | |- | ||
| | | {{NPC|Noah}} | ||
| [[File:Noah Spouse Room.png|200px]] | |||
{| | |||
|[[File: | |||
|- | |- | ||
| | | {{NPC|Pablo}} | ||
|} | | [[File:Pablo Spouse Room.png|200px]] | ||
|[[File: | |||
|- | |- | ||
| | | {{NPC|Rafael}} | ||
|} | | [[File:Rafael Spouse Room.png|200px]] | ||
|[[File: | |||
|- | |- | ||
| | | {{NPC|Raj}} | ||
|} | | [[File:Raj Spouse Room.png|200px]] | ||
|[[File: | |||
|- | |- | ||
| | | {{NPC|Scott}} | ||
| [[File:Scott Spouse Room.png|200px]] | |||
|- | |- | ||
| | | {{NPC|Suki}} | ||
| [[File:Suki Spouse Room.png|200px]] | |||
{| | |||
|[[File: | |||
|- | |- | ||
| | | {{NPC|Surya}} | ||
|} | | [[File:Surya Spouse Room.png|200px]] | ||
|[[File: | |||
|- | |- | ||
| | | {{NPC|Theo}} | ||
|} | | [[File:Theo Spouse Room.png|200px]] | ||
|[[File: | |||
|- | |- | ||
| | | {{NPC|Wakuu}} | ||
|} | | [[File:Wakuu Spouse Room.png|200px]] | ||
|[[File: | |||
|- | |- | ||
| | | {{NPC|Yuri}} | ||
| [[File:Yuri Spouse Room.png|200px]] | |||
|- | |- | ||
| | | {{NPC|Zarah}} | ||
| [[File:Zarah Spouse Room.png|200px]] | |||
{| | |||
|[[File: | |||
|- | |- | ||
| | | {{NPC|Semeru}} | ||
|} | | [[File:Spouse_Room_Semeru.png|200px]] | ||
|[[File: | |||
|- | |- | ||
| | | {{NPC|Denali}} | ||
|} | | [[File:Spouse_Room_Denali.png|200px]] | ||
|[[File: | |||
|- | |- | ||
| | | {{NPC|Princess Miranjani}} | ||
| [[File:Spouse_Room_Princess_Miranjani.png|200px]] | |||
{ | |||
{| | |||
|[[File: | |||
|} | |} | ||
==Trivia== | |||
* Ben, Charles, Millie, and Suki were not initially romance candidates. They were added to the original 16-character roster after Coral Island's Kickstarter crowdfunding campaign reached its US$750,000 stretch goal.<ref>Kickstarter: [https://www.kickstarter.com/projects/coralisland/coral-island-reimagining-the-farm-sim-game/posts/3102472 Stretch goal: Millie, Suki, Ben and Charles are now dateable UNLOCKED!]</ref> | |||
==Changelist== | |||
{{Changelist|1.0}} | |||
==References== | |||
{{Reflist}} |
Latest revision as of 23:49, 5 August 2024
Marriage is the system that allows the player to date, marry, and have children with any of the eligible characters. The player can only be married to one partner and have up to two children.
In an upcoming update, it is possible to marry another player in multiplayer mode.[1]
Dateables
There are 28 characters that are dateable, 25 of which are humans and 3 are Merfolk.
Human
Merfolk
Dating
The player must first increase heart points and build relationship with the character until heart level 8. To start dating, give the character a locket which can be bought from the Blacksmith. The blacksmith informs the player once this item is available for purchase in their shop for 1,500 . The player can date multiple dateables.
The locket cannot be given to the dateable character if another item has been given that day, but this does not count towards the gift per week limit.
Marriage proposal
Proposal requirements:
- Farmhouse level 3
- Unlock all heart events of the dateable character
- Diamond ring from the blacksmith
Proposal requirements for merfolks:
- Farmhouse level 3
- Underwater farmhouse for merfolk dateable
- Unlock all heart events of the dateable character
- Diamond ring from the blacksmith
- Finish quest "One of Us"
- Finish at least one Chaperone quest
After reaching heart level 10, a diamond ring can be bought from the Blacksmith for 5,000
.Note :
- If player gives a diamond ring to a non-dateable, it would count as a gift and would count into the weekly gift limits.
- If the player hasn't seen all the heart scenes of the dateable, the dateable will prompt player that they are not ready. Player would keep the diamond ring in the inventory, and it won't count to the weekly gift limits.
- As it doesn't count towards the weekly gift limits if given to dateable. Player can give diamond ring (propose) to the dateable if player have reached maximum weekly gift limit to that dateable.
The wedding will take place 3 days from the proposal day. The player will receive a reminder every end-of-day in the form of a wedding invitation. There are three available locations: Beach, Town, and Lake. The wedding location depends on who the spouse is. For merfolks, the wedding will take place at the Merfolk Kingdom.
Spouse room
After the wedding, the spouse will move in to the farmhouse. They will have a special room, and the design depends on the spouse. For Suki, Valentina will be joining the household and she will be staying inside Suki's room.
Dateable | Room |
---|---|
File:Suki Spouse Room.png | |
Trivia
- Ben, Charles, Millie, and Suki were not initially romance candidates. They were added to the original 16-character roster after Coral Island's Kickstarter crowdfunding campaign reached its US$750,000 stretch goal.[2]
Changelist
References
- ↑ Kickstarter: Coral Island FAQ
- ↑ Kickstarter: Stretch goal: Millie, Suki, Ben and Charles are now dateable UNLOCKED!