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__NOTITLE__
{{Infobox terminology
|image  = Marriage Lake wedding.png
|type  = Game systems
}}
'''Marriage''' is the system that allows the player to [[date]], marry, and have children with any of the eligible characters. The player can only be married to one partner and have up to two [[children]].


Out of the 50+ characters living on the island, '''28 characters'<nowiki/>'' are romanceable. Though Ben, Charles, Millie, and Suki were not initially romance candidates, they were added to the original 16-character roster after ''Coral Island'''s Kickstarter crowdfunding campaign reached its US$750,000 stretch goal. In the 1.0 update it is now possible to romance 3 new characters, [[Princess Miranjani|Miranjani]], [[Semeru]] and [[Denali]], all merfolk.
In an upcoming update, it is possible to marry another player in multiplayer mode.<ref>Kickstarter: [https://www.kickstarter.com/projects/coralisland/coral-island-reimagining-the-farm-sim-game/faqs Coral Island FAQ]</ref>


It is also possible to marry another player in multiplayer mode. Multiplayer is not confirmed to be cross-platform but is under consideration for later in development.
==Dateables==
{{Transclude|Dateable|Characters|main=1}}


==Marriage Candidates==
==Dating==
[[File:Locket.png|right|100px|thumb|link=Locket|Locket]]
The player must first increase heart points and build [[relationship]] with the character until heart level 8. To start dating, give the character a [[locket]] which can be bought from the [[Blacksmith]]. The blacksmith informs the player once this item is available for purchase in their shop for 1,500 {{c}}. The player can date multiple dateables.


===Bachelor===
The locket cannot be given to the dateable character if another item has been given that day, but this does not count towards the gift per week limit.
{| style="text-align:center; vertical-align:top;"
{{clr}}
|[[File:119Icon ben.png|center|100x100px]]
|[[File:165Icon charles.png|center|100x100px]]
|[[File:334Icon kenny.png|center|100x100px]]
|[[File:985Icon luke.png|center|100x100px]]
|[[File:375Icon mark.png|center|100x100px]]
|[[File:538Icon noah.png|center|100x100px]]
|[[File:582Icon pablo.png|center|100x100px]]
|-
|'''[[Ben]]'''
|'''[[Charles]]'''
|'''[[Kenny]]'''
|'''[[Luke]]'''
|'''[[Mark]]'''
|'''[[Noah]]'''
|'''[[Pablo]]'''
|-
|[[File:644Icon rafael.png|center|100x100px]]
|[[File:656Icon raj.png|center|100x100px]]
|[[File:804Icon scott.png|center|100x100px]]
|[[File:876Icon semeru.png|center|100x100px]]
|[[File:354Icon surya.png|center|100x100px]]
|[[File:437Icon theo.png|center|100x100px]]
|[[File:506Icon wakuu.png|center|100x100px]]
|-
|'''[[Rafael]]'''
|'''[[Raj]]'''
|'''[[Scott]]'''
|'''[[Semeru]]'''
|'''[[Surya]]'''
|'''[[Theo]]'''
|'''[[Wakuu]]'''
|}
===Bachelorette===
{| style="text-align:center; vertical-align:top;"
|[[File:18Icon aaliyah.png|center|100x100px]]
|[[File:72Icon alice.png|center|100x100px]]
|[[File:154Icon chaem.png|center|100x100px]]
|[[File:787Icon denali.png|center|100x100px]]
|[[File:273Icon eva.png|center|100x100px]]
|[[File:357Icon leah.png|center|100x100px]]
|[[File:368Icon lily.png|center|100x100px]]
|-
|'''[[Aaliyah]]'''
|'''[[Alice]]'''
|'''[[Chaem]]'''
|'''[[Denali]]'''
|'''[[Eva]]'''
|'''[[Leah]]'''
|'''[[Lily]]'''
|-
|[[File:20Icon macy.png|center|100x100px]]
|[[File:453Icon millie.png|center|100x100px]]
|[[File:506Icon nina.png|center|100x100px]]
|[[File:850Icon princess miranjani.png|center|100x100px]]
|[[File:838Icon suki.png|center|100x100px]]
|[[File:554Icon yuri.png|center|100x100px]]
|[[File:579Icon zarah.png|center|100x100px]]
|-
|'''[[Macy]]'''
|'''[[Millie]]'''
|'''[[Nina]]'''
|'''[[Princess Miranjani]]'''
|'''[[Suki]]'''
|'''[[Yuri]]'''
|'''[[Zarah]]'''
|}


== Dating ==
==Marriage proposal==
[[File:601Locket.png|left|thumb|100x100px|Locket]]
[[File:Diamond ring.png|right|100px|thumb|link=Diamond ring|Diamond ring]]
To start dating your favorite character, player must first increase [[Relationship|friendship point and building relationship]] with that character.
Proposal requirements:
# [[Farmhouse]] level 3
# Unlock all heart events of the dateable character
# [[Diamond ring]] from the blacksmith


Once you've reached '''level 8''' of [[relationship]], you'll receive a letter from [[Blacksmith|Sanchez Brothers Blacksmith]], telling you that to show your love interest you're wanting to get to know them romantically you must give them a '''locket necklace''' that is newly added into their catalog. The locket costs 1,500 {{g}}.
Proposal requirements for merfolks:
# [[Farmhouse]] level 3
# Underwater farmhouse for merfolk dateable
# Unlock all heart events of the dateable character
# [[Diamond ring]] from the blacksmith
# Finish quest "One of Us"
# Finish at least one Chaperone quest


You can't give the locket to the person of your choice if you already gave them something that day, but it also doesn't count in the gifts/week count.
After reaching heart level 10, a diamond ring can be bought from the Blacksmith for 5,000 {{c}}.


'''Note :'''
*If player gives a diamond ring to a non-dateable, it would count as a gift and would count into the weekly gift limits.
*If the player hasn't seen all the heart scenes of the dateable, the dateable will prompt player that they are not ready. Player would keep the diamond ring in the inventory, and it won't count to the weekly gift limits.
*As it doesn't count towards the weekly gift limits if given to dateable. Player can give diamond ring (propose) to the dateable if player have reached maximum weekly gift limit to that dateable.


== Marriage ==
The wedding will take place 3 days from the proposal day. The player will receive a reminder every end-of-day in the form of a wedding invitation. There are three available locations: [[Beach]], [[Town]], and [[Lake]]. The wedding location depends on who the spouse is. For merfolks, the wedding will take place at the Merfolk Kingdom.
[[File:588Diamond ring.png|left|thumb|100x100px|Diamond Ring]]
In order to get married with someone, you need to have at least '''[[Farmhouse#Upgrading the House|house level 3]],''' and have reached '''level 10 relationship''' with that NPC.


After reaching level 10 of [[relationship]], you'll be able to buy a '''diamond ring''' at the [[Blacksmith|blacksmith's]]. The proposal ring costs 5,000 {{g}}.
==Spouse room==
After the wedding, the spouse will move in to the farmhouse. They will have a special room, and the design depends on the spouse. For [[Suki]], [[Valentina]] will be joining the household and she will be staying inside Suki's room.


Once your betrothed receive the ring, they will announce your marriage date, 3 days from your proposal date. You will receive a reminder every end-of-day in form of wedding invitation. The morning of your wedding day, a cutscene will occur to get you to your marriage location. This location can be vary depends on who your spouse is.
{| class="article-table sortable"
 
! Dateable
There are 3 wedding locations : Beach, Town & Lake
! Room
 
|-
=== Spouse Room ===
| {{NPC|Aaliyah}}
After marriage, your spouse will move in to your house. Your spouse will also have a special room inside your farm house. The room also will vary depends on who you marry.
| [[File:Aaliyah Spouse Room.png|200px]]
{| style="text-align:center; vertical-align:top;"
|-
|[[File:Aaliyah Spouse Room.png|frameless|250x250px]]
| {{NPC|Alice}}
|
| [[File:Alice Spouse Room.png|200px]]
{| style="text-align:center; vertical-align:top;"
|-
|[[File:18Icon aaliyah.png|center|100x100px]]
| {{NPC|Ben}}
| [[File:Ben Spouse Room.png|200px]]
|-
| {{NPC|Chaem}}
| [[File:Chaem Spouse Room.png|200px]]
|-
| {{NPC|Charles}}
| [[File:Charles Spouse Room.png|200px]]
|-
| {{NPC|Eva}}
| [[File:Eva Spouse Room.png|200px]]
|-
| {{NPC|Kenny}}
| [[File:Kenny Spouse Room.png|200px]]
|-
| {{NPC|Leah}}
| [[File:Leah Spouse Room.png|200px]]
|-
| {{NPC|Lily}}
| [[File:Lily Spouse Room.png|200px]]
|-
| {{NPC|Luke}}
| [[File:Luke Spouse Room.png|200px]]
|-
| {{NPC|Macy}}
| [[File:Macy Spouse Room.png|200px]]
|-
|-
|'''[[Aaliyah]]'''
| {{NPC|Mark}}
|}
| [[File:Mark Spouse Room.png|200px]]
|
|[[File:Aaliyah Spouse Room.png|frameless|250x250px]]
|
{| style="text-align:center; vertical-align:top;"
|[[File:72Icon alice.png|center|100x100px]]
|-
|-
|'''[[Alice]]'''
| {{NPC|Millie}}
|}
| [[File:Millie Spouse Room.png|200px]]
|
|[[File:Aaliyah Spouse Room.png|frameless|250x250px]]
|
{| style="text-align:center; vertical-align:top;"
|[[File:72Icon alice.png|center|100x100px]]
|-
|-
|'''[[Alice]]'''
| {{NPC|Nina}}
|}
| [[File:Nina Spouse Room.png|200px]]
|-
|-
|[[File:Aaliyah Spouse Room.png|frameless|250x250px]]
| {{NPC|Noah}}
|
| [[File:Noah Spouse Room.png|200px]]
{| style="text-align:center; vertical-align:top;"
|[[File:72Icon alice.png|center|100x100px]]
|-
|-
|'''[[Alice]]'''
| {{NPC|Pablo}}
|}
| [[File:Pablo Spouse Room.png|200px]]
|
|
|
|
|
|
|-
|-
|[[File:Aaliyah Spouse Room.png|frameless|250x250px]]
| {{NPC|Rafael}}
|[[File:18Icon aaliyah.png|center|50x50px]]'''[[Aaliyah]]'''
| [[File:Rafael Spouse Room.png|200px]]
|
|
|
|
|
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|-
|-
|
| {{NPC|Raj}}
|
| [[File:Raj Spouse Room.png|200px]]
|
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|-
|-
|
| {{NPC|Scott}}
|
| [[File:Scott Spouse Room.png|200px]]
|
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|-
|-
|
| {{NPC|Suki}}
|
| [[File:Suki Spouse Room.png|200px]]
|
|
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|-
|-
|
| {{NPC|Surya}}
|
| [[File:Surya Spouse Room.png|200px]]
|
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|-
|-
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| {{NPC|Theo}}
|
| [[File:Theo Spouse Room.png|200px]]
|
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|-
|-
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| {{NPC|Wakuu}}
|
| [[File:Wakuu Spouse Room.png|200px]]
|
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|-
|-
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| {{NPC|Yuri}}
|
| [[File:Yuri Spouse Room.png|200px]]
|
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|-
|-
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| {{NPC|Zarah}}
|
| [[File:Zarah Spouse Room.png|200px]]
|
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|-
|-
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| {{NPC|Semeru}}
|
| [[File:Spouse_Room_Semeru.png|200px]]
|
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|-
|-
|
| {{NPC|Denali}}
|
| [[File:Spouse_Room_Denali.png|200px]]
|
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|-
|-
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| {{NPC|Princess Miranjani}}
|
| [[File:Spouse_Room_Princess_Miranjani.png|200px]]
|
|
|
|
|
|
|}
|}
==Trivia==
* Ben, Charles, Millie, and Suki were not initially romance candidates. They were added to the original 16-character roster after Coral Island's Kickstarter crowdfunding campaign reached its US$750,000 stretch goal.<ref>Kickstarter: [https://www.kickstarter.com/projects/coralisland/coral-island-reimagining-the-farm-sim-game/posts/3102472 Stretch goal: Millie, Suki, Ben and Charles are now dateable UNLOCKED!]</ref>
==Changelist==
{{Changelist|1.0}}
==References==
{{Reflist}}

Latest revision as of 23:49, 5 August 2024

Marriage is the system that allows the player to date, marry, and have children with any of the eligible characters. The player can only be married to one partner and have up to two children.

In an upcoming update, it is possible to marry another player in multiplayer mode.[1]

Dateables

There are 28 characters that are dateable, 25 of which are humans and 3 are Merfolk.

Human

Merfolk

Dating

Locket

The player must first increase heart points and build relationship with the character until heart level 8. To start dating, give the character a locket which can be bought from the Blacksmith. The blacksmith informs the player once this item is available for purchase in their shop for 1,500 992T Icon Gold4.png. The player can date multiple dateables.

The locket cannot be given to the dateable character if another item has been given that day, but this does not count towards the gift per week limit.

Marriage proposal

Diamond ring

Proposal requirements:

  1. Farmhouse level 3
  2. Unlock all heart events of the dateable character
  3. Diamond ring from the blacksmith

Proposal requirements for merfolks:

  1. Farmhouse level 3
  2. Underwater farmhouse for merfolk dateable
  3. Unlock all heart events of the dateable character
  4. Diamond ring from the blacksmith
  5. Finish quest "One of Us"
  6. Finish at least one Chaperone quest

After reaching heart level 10, a diamond ring can be bought from the Blacksmith for 5,000 992T Icon Gold4.png.

Note :

  • If player gives a diamond ring to a non-dateable, it would count as a gift and would count into the weekly gift limits.
  • If the player hasn't seen all the heart scenes of the dateable, the dateable will prompt player that they are not ready. Player would keep the diamond ring in the inventory, and it won't count to the weekly gift limits.
  • As it doesn't count towards the weekly gift limits if given to dateable. Player can give diamond ring (propose) to the dateable if player have reached maximum weekly gift limit to that dateable.

The wedding will take place 3 days from the proposal day. The player will receive a reminder every end-of-day in the form of a wedding invitation. There are three available locations: Beach, Town, and Lake. The wedding location depends on who the spouse is. For merfolks, the wedding will take place at the Merfolk Kingdom.

Spouse room

After the wedding, the spouse will move in to the farmhouse. They will have a special room, and the design depends on the spouse. For Suki, Valentina will be joining the household and she will be staying inside Suki's room.

Dateable Room
Aaliyah icon.png Aaliyah Aaliyah Spouse Room.png
Alice icon.png Alice Alice Spouse Room.png
Ben icon.png Ben Ben Spouse Room.png
Chaem icon.png Chaem Chaem Spouse Room.png
Charles icon.png Charles Charles Spouse Room.png
Eva icon.png Eva Eva Spouse Room.png
Kenny icon.png Kenny Kenny Spouse Room.png
Leah icon.png Leah Leah Spouse Room.png
Lily icon.png Lily Lily Spouse Room.png
Luke icon.png Luke Luke Spouse Room.png
Macy icon.png Macy Macy Spouse Room.png
Mark icon.png Mark Mark Spouse Room.png
Millie icon.png Millie Millie Spouse Room.png
Nina icon.png Nina Nina Spouse Room.png
Noah icon.png Noah Noah Spouse Room.png
Pablo icon.png Pablo Pablo Spouse Room.png
Rafael icon.png Rafael Rafael Spouse Room.png
Raj icon.png Raj Raj Spouse Room.png
Scott icon.png Scott Scott Spouse Room.png
Suki icon.png Suki File:Suki Spouse Room.png
Surya icon.png Surya Surya Spouse Room.png
Theo icon.png Theo Theo Spouse Room.png
Wakuu icon.png Wakuu Wakuu Spouse Room.png
Yuri icon.png Yuri Yuri Spouse Room.png
Zarah icon.png Zarah Zarah Spouse Room.png
Semeru icon.png Semeru Spouse Room Semeru.png
Denali icon.png Denali Spouse Room Denali.png
Princess Miranjani icon.png Princess Miranjani Spouse Room Princess Miranjani.png

Trivia

  • Ben, Charles, Millie, and Suki were not initially romance candidates. They were added to the original 16-character roster after Coral Island's Kickstarter crowdfunding campaign reached its US$750,000 stretch goal.[2]

Changelist

References