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In Coral Island, there are five different quality levels for crops and animal food: Basic, Bronze, Silver, Gold, and Osmium. To increase the quality of an item, player can upgrade these items in Ling's Lab using various kelp essences they obtain from diving. By doing so, players can improve the yield and quality of their harvest, leading to greater success in the game.
In Coral Island, there are five different quality levels for crops and animal products: Basic, Bronze, Silver, Gold, and Osmium. To increase the quality of an item, player can upgrade these items in [[Lings Lab]] using various kelp essences they obtain from diving. By doing so, players can improve the yield and quality of their harvest.


Quality can have various effects. Higher quality items generally come at a higher price. For some consumables, higher quality also results in greater stamina and HP recovery. During festivals like the Harvest Competition and Potluck, higher quality grants more points.
Quality can have various effects. Higher quality items are sold at a higher price. For some consumables, higher quality also results in greater stamina and HP recovery. During festivals like the Harvest Competition and Potluck, higher quality grants more points.


Items available to upgrade :  
Items available to upgrade:  
* '''Seeds''': Increase quality of harvested [[crop]]s
* '''Seedlings''' : Increase quality of [[fruit plant]] harvest
* '''Saplings''': Increase quality of [[fruit tree]] harvest
* '''Hay''': Increase quality of animal products


*[[Crops|'''Crop Seed''']] : Increase quality of harvested crops
==Price mechanic==
*[[Fruit Plants|'''Fruit plant seedlings''']] : Increase quality of fruit plant harvest
Higher quality means higher sell price for product.
*[[Fruit Trees|'''Fruit trees saplings''']] : Increase quality of fruit tree harvest
Basic product price * Quality Multiplier = Quality Product Price
*'''Hay (Animal food)''' : Increase quality of animal products
{| class="wikitable artisan-table" style="text-align:center; vertical-align:top;"
! style="width:20%"|
!Basic Quality
![[File:768T Icon StarBronzeB.png|24px|center]]
![[File:759T Icon StarSilverB.png|24px|center]]
![[File:747T Icon StarGoldB.png|24px|center]]
![[File:734T Icon StarOsmiumB.png|24px|center]]
|-
! Multiplier
|1
|1.15
|1.3
|1.5
|2
|-
!Product price Example
|50 {{g}}
|58 {{g}}
|65 {{g}}
|75 {{g}}
|100 {{g}}
|}
 
== Quality mechanic ==
Product quality is determined when the player harvests the product, not when they plant the seeds. However, the quality of what is planted directly affects the produce that is harvested. By upgrading the seeds, the player increases the chances of getting upgraded crops.
 
For example, if seeds have not been upgraded at all, the player has a 95% chance of harvesting a basic crop, 3% chance of getting a bronze crop and 2% chance of silver crops. However, if the player has upgraded seeds to bronze, the chances of getting bronze produce increases to 35.5%, silver produce increases to 23.0% and basic produce decrease to 41.5%.  


==Ling's Lab==
The table below shows the complete percentage chance of what product the player will get:
To upgrade items in Coral Island, players can visit Ling's Lab. The kelp essences required for each upgrade will vary depending on the item being upgraded and the quality level being targeted.
{| class="wikitable" style="text-align:center; vertical-align:top;"
{| class="wikitable" style="text-align:center; vertical-align:top;"
|+
! style="width:20%"|
!Upgrade
! Chance of Basic Product
!Quality
! Chance of Bronze Product
!Time
! Chance of Silver Product
!Gold Cost
! Chance of Gold Product
!Requirement
! Chance of Osmium Product
|-
|-  
| rowspan="4" |<gallery mode="nolines">
! at No Upgrade
File:588Seedbag.png|Seed
| 95.0% || 3.0% || 2.0% || 0.0% || 0.0%
</gallery>
|[[File:768T Icon StarBronzeB.png|24px|center]]Bronze
|2 Days
|2,000 {{g}}
||{{cost|bronze_kelp_essence=5 Bronze Kelp Essence}}
|-
|-
|[[File:759T Icon StarSilverB.png|24px|center]]Silver
! at Bronze Upgrade
|2 Days
| 41.5% || 35.5% || 23.0% || 0.0% || 0.0%
|5,000 {{g}}
|{{cost|silver_kelp_essence=5 Silver Kelp Essence}}
|-
|-
|[[File:747T Icon StarGoldB.png|24px|center]]Gold
! at Silver Upgrade
|2 Days
| 10.5% || 30.5% || 35.5% || 23.5% || 0.0%
|10,000 {{g}}
|{{cost|gold_kelp_essence=5 Gold Kelp Essence}}
|-
|-
|[[File:734T Icon StarOsmiumB.png|24px|center]]Osmium
! at Gold Upgrade
|2 Days
| 0% || 10% || 20% || 55% || 15%
|20,000 {{g}}
|{{cost|osmium_kelp_essence=5 Osmium Kelp Essence}}
|-
|-
| rowspan="4" |<gallery mode="nolines">
! at Osmium Upgrade
File:914Seedling.png|Seedling
| 0% || 0% || 5% || 40% || 55%
</gallery>
|[[File:768T Icon StarBronzeB.png|24px|center]]Bronze
|2 Days
|2,000 {{g}}
|{{cost|bronze_kelp_essence=5 Bronze Kelp Essence}}
|-
|[[File:759T Icon StarSilverB.png|24px|center]]Silver
|2 Days
|5,000 {{g}}
|{{cost|silver_kelp_essence=5 Silver Kelp Essence}}
|-
|[[File:747T Icon StarGoldB.png|24px|center]]Gold
|2 Days
|10,000 {{g}}
|{{cost|gold_kelp_essence=5 Gold Kelp Essence}}
|-
|[[File:734T Icon StarOsmiumB.png|24px|center]]Osmium
|2 Days
|20,000 {{g}}
|{{cost|osmium_kelp_essence=5 Osmium Kelp Essence}}
|-
| rowspan="4" |<gallery mode="nolines">
File:200Fruit Tree Lvl 1.png|Sapling
</gallery>
|[[File:768T Icon StarBronzeB.png|24px|center]]Bronze
|2 Days
|2,000 {{g}}
|{{cost|bronze_kelp_essence=5 Bronze Kelp Essence}}
|-
|[[File:759T Icon StarSilverB.png|24px|center]]Silver
|2 Days
|5,000 {{g}}
|{{cost|silver_kelp_essence=5 Silver Kelp Essence}}
|-
|[[File:747T Icon StarGoldB.png|24px|center]]Gold
|2 Days
|10,000 {{g}}
|{{cost|gold_kelp_essence=5 Gold Kelp Essence}}
|-
|[[File:734T Icon StarOsmiumB.png|24px|center]]Osmium
|2 Days
|20,000 {{g}}
|{{cost|osmium_kelp_essence=5 Osmium Kelp Essence}}
|-
| rowspan="4" |<gallery mode="nolines">
File:10Fodder.png|Hay
</gallery>
|[[File:768T Icon StarBronzeB.png|24px|center]]Bronze
|2 Days
|2,000 {{g}}
|{{cost|bronze_kelp_essence=5 Bronze Kelp Essence}}
|-
|[[File:759T Icon StarSilverB.png|24px|center]]Silver
|2 Days
|5,000 {{g}}
|{{cost|silver_kelp_essence=5 Silver Kelp Essence}}
|-
|[[File:747T Icon StarGoldB.png|24px|center]]Gold
|2 Days
|10,000 {{g}}
|{{cost|gold_kelp_essence=5 Gold Kelp Essence}}
|-
|[[File:734T Icon StarOsmiumB.png|24px|center]]Osmium
|2 Days
|20,000 {{g}}
|{{cost|osmium_kelp_essence=5 Osmium Kelp Essence}}
|}
|}


== Using Fertilizer ==
There are three levels of Fertilizer that increasingly improve crop quality. All three can be [[Crafting|crafted]]. Fertilizer I and II can be bought from [[Sam's General Store]] and [[Lings Lab]].


==Quality mechanic ==
=== No Crop Upgrade ===
 
{| class="wikitable" style="text-align:center; vertical-align:top;"
=== General mechanic ===
! style="width:20%" |
Product quality is determined when the player harvests the product, not when they plant the seeds. However, the quality of the seed affects the chances of getting a certain quality when harvesting. By upgrading the seed, the player increases the chances of getting upgraded crops.
! Chance of Basic Product
 
! Chance of Bronze Product
For example, if the seed is basic quality, the player has a 90% chance of harvesting a basic crop and 0% chance of getting a gold or osmium crop. But if the player upgrades to a bronze seed, the chances of getting a bronze crop increase to 55%, while the chances of getting a basic crop are reduced to 30%, and there is now a 3% chance of getting a gold crop.
! Chance of Silver Product
 
! Chance of Gold Product
The table below shows the complete percentage chance of what product the player will get:
! Chance of Osmium Product
{| class="wikitable"
|-
|+
! Fertilizer I
!Basic Upgrade to Produce Percentage
| 52.5% || 25.5% || 14.5% || 7.5% || 0.0%
!Basic Quality
!Bronze Upgrade
!Silver Upgrade
!Gold Upgrade
! Osmium Upgrade
|-
|-
! Produce Basic
!Fertilizer II
|90%  
|17.5%
|30%
|37.5%
|10%
|28.0%
|0%
|17.0%
|0%
|0.0%
|-
|-
!Produce Bronze
!Fertilizer III
|8%
|6.0%
|55%
|18.5%
|20%
|34.0%
|10%
|26.5%
|0%
|15.0%
|}
 
=== Bronze Crop Upgrade ===
{| class="wikitable" style="text-align:center; vertical-align:top;"
! style="width:20%" |
! Chance of Basic Product
! Chance of Bronze Product
! Chance of Silver Product
! Chance of Gold Product
! Chance of Osmium Product
|-
! Fertilizer I
| 13.0% || 38.5% || 30.0% || 18.5% || 0.0%
|-
|-
!Produce Silver
!Fertilizer II
|2%
|7.0%
|12%
|20.5%
|55%
|34.5%
|20%
|23.5%
|5%
|14.5%
|-
|-
!Produce Gold
!Fertilizer III
|0%
|3.0%
|3%
|9.5%
|13%
|35.5%
|55%
|32.5%
|40%
|19.5%
|-
!Produce Osmium
|0%
|0%
|2%
|15%
|55%
|}
|}
This chance can further be improved with '''quality crop mastery''' skill and '''fertilizer.'''


=== Price mechanic ===
=== Silver Crop Upgrade ===
Higher quality means higher sell price for product.
Basic product price * Quality Multiplier = Quality Product Price
{| class="wikitable" style="text-align:center; vertical-align:top;"
{| class="wikitable" style="text-align:center; vertical-align:top;"
!
! style="width:20%" |
!Basic Quality
! Chance of Basic Product
![[File:768T Icon StarBronzeB.png|24px|center]]
! Chance of Bronze Product
![[File:759T Icon StarSilverB.png|24px|center]]
! Chance of Silver Product
![[File:747T Icon StarGoldB.png|24px|center]]
! Chance of Gold Product
![[File:734T Icon StarOsmiumB.png|24px|center]]
! Chance of Osmium Product
|-
! Fertilizer I
| 6.0% || 16.5% || 36.0% || 25.5% || 16.0%
|-
|-
!Multiplier
!Fertilizer II
|1
|2.5%
|1.15
|9.5%
|1.3
|35.0%
| 1.5
|33.0%
| 2
|20.0%
|-
|-
!Product price Example
!Fertilizer III
|50 {{g}}
|2.5%
|58 {{g}}
|6.5%
|65 {{g}}
|27.0%
|75 {{g}}
|38.0%
|100 {{g}}
|26.0%
|}
|}
== Skills  ==
The Farming [[Mastery]] has a skill, '''Quality Crop''', which has a 10% chance of improving crop quality.

Latest revision as of 03:34, 7 March 2024


In Coral Island, there are five different quality levels for crops and animal products: Basic, Bronze, Silver, Gold, and Osmium. To increase the quality of an item, player can upgrade these items in Lings Lab using various kelp essences they obtain from diving. By doing so, players can improve the yield and quality of their harvest.

Quality can have various effects. Higher quality items are sold at a higher price. For some consumables, higher quality also results in greater stamina and HP recovery. During festivals like the Harvest Competition and Potluck, higher quality grants more points.

Items available to upgrade:

  • Seeds: Increase quality of harvested crops
  • Seedlings : Increase quality of fruit plant harvest
  • Saplings: Increase quality of fruit tree harvest
  • Hay: Increase quality of animal products

Price mechanic

Higher quality means higher sell price for product.

Basic product price * Quality Multiplier = Quality Product Price
Basic Quality
768T Icon StarBronzeB.png
759T Icon StarSilverB.png
747T Icon StarGoldB.png
734T Icon StarOsmiumB.png
Multiplier 1 1.15 1.3 1.5 2
Product price Example 50 Coin.png 58 Coin.png 65 Coin.png 75 Coin.png 100 Coin.png

Quality mechanic

Product quality is determined when the player harvests the product, not when they plant the seeds. However, the quality of what is planted directly affects the produce that is harvested. By upgrading the seeds, the player increases the chances of getting upgraded crops.

For example, if seeds have not been upgraded at all, the player has a 95% chance of harvesting a basic crop, 3% chance of getting a bronze crop and 2% chance of silver crops. However, if the player has upgraded seeds to bronze, the chances of getting bronze produce increases to 35.5%, silver produce increases to 23.0% and basic produce decrease to 41.5%.

The table below shows the complete percentage chance of what product the player will get:

Chance of Basic Product Chance of Bronze Product Chance of Silver Product Chance of Gold Product Chance of Osmium Product
at No Upgrade 95.0% 3.0% 2.0% 0.0% 0.0%
at Bronze Upgrade 41.5% 35.5% 23.0% 0.0% 0.0%
at Silver Upgrade 10.5% 30.5% 35.5% 23.5% 0.0%
at Gold Upgrade 0% 10% 20% 55% 15%
at Osmium Upgrade 0% 0% 5% 40% 55%

Using Fertilizer

There are three levels of Fertilizer that increasingly improve crop quality. All three can be crafted. Fertilizer I and II can be bought from Sam's General Store and Lings Lab.

No Crop Upgrade

Chance of Basic Product Chance of Bronze Product Chance of Silver Product Chance of Gold Product Chance of Osmium Product
Fertilizer I 52.5% 25.5% 14.5% 7.5% 0.0%
Fertilizer II 17.5% 37.5% 28.0% 17.0% 0.0%
Fertilizer III 6.0% 18.5% 34.0% 26.5% 15.0%

Bronze Crop Upgrade

Chance of Basic Product Chance of Bronze Product Chance of Silver Product Chance of Gold Product Chance of Osmium Product
Fertilizer I 13.0% 38.5% 30.0% 18.5% 0.0%
Fertilizer II 7.0% 20.5% 34.5% 23.5% 14.5%
Fertilizer III 3.0% 9.5% 35.5% 32.5% 19.5%

Silver Crop Upgrade

Chance of Basic Product Chance of Bronze Product Chance of Silver Product Chance of Gold Product Chance of Osmium Product
Fertilizer I 6.0% 16.5% 36.0% 25.5% 16.0%
Fertilizer II 2.5% 9.5% 35.0% 33.0% 20.0%
Fertilizer III 2.5% 6.5% 27.0% 38.0% 26.0%

Skills

The Farming Mastery has a skill, Quality Crop, which has a 10% chance of improving crop quality.