Cooking: Difference between revisions
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'''Cooking''' is a game mechanic in ''Coral Island'' that allows the player to cook a variety of consumable items. These items can be eaten by the player, sold, or given as gifts to other characters. | |||
Cooking becomes available after the player upgrades their farmhouse with a kitchen. The player can use the recipes they have learned to turn simple ingredients into dishes or attempt to cook them manually. | |||
Cooking | == Cooking mechanics == | ||
== | |||
=== General Mechanics === | |||
If the player has obtained the recipe for a dish as well as the necessary utensils and ingredients, the dish can be prepared automatically by the selecting the recipe from the cooking menu. | |||
If the recipe hasn't been learned, a dish can still be prepared by manually selecting the correct utensils and ingredients in the cooking menu and completing a brief mini-game. Once the ingredients and utensils are selected and the dish started, a bar with a slider and a highlighted section will appear on the screen. The player is required to click or interact when the slider is in the highlighted area to successfully complete the dish. | |||
Player will get 2 dish in a single cook. | |||
Any combination of incorrect ingredients or utensils or failure of the mini-game when manually cooking will result in a failed dish. | |||
All cooking attempts consume '''10 energy''' to complete. | |||
=== | ===Cooking Quality=== | ||
{| class=" | Using higher quality items will give player higher quality dish. High quality dish can be sold for more {{g}}, but will not give more health & stamina. The way cooking working, is each quality give player different points. The higher the quality, the more points it generated. The system will then adds all point, and divide with amount of ingredient. The average end point determines what quality the dish will be. | ||
Average quality of ingredient used = Quality of the dish | |||
! | {| class="artisan-table" | ||
! | |+ | ||
! | !Ingredient Quality | ||
! | !Point | ||
! | ! | ||
!Dish Quality | |||
!Point Req | |||
|- | |- | ||
| | |Basic Ingredient | ||
| | |1 | ||
| | | rowspan="5" | | ||
|Basic Dish Average Requirement | |||
|1 | |||
| | |||
| | |||
| | |||
|- | |- | ||
| | | Bronze Ingredient | ||
| | |2 | ||
| | |Bronze Dish Average Requirement | ||
| | |2 | ||
|- | |- | ||
| | |Silver Ingredient | ||
| | |3 | ||
| | |Silver Dish Average Requirement | ||
| | |3 | ||
|- | |- | ||
| | |Gold Ingredient | ||
| | |4 | ||
| | |Gold Dish Average Requirement | ||
| | |4 | ||
|- | |- | ||
| | | Osmium Ingredient | ||
| | |5 | ||
| | |Osmium Dish Average Requirement | ||
| | |5 | ||
|} | |} | ||
== | ==Cooking utensils== | ||
{| | To be able to cook certain recipes player needs utensils. Required items can be bought from [[Socket Electronics]]. Once a week, one cooking utensil will be discounted at random. Player can check which utensil is in discount by watching '''TV Show.''' | ||
{|style="text-align:center; vertical-align:top;" | |||
|+ | |||
|[[File:Seasoning_Set.png|center|100x100px|frameless]] | |||
|[[File:Chef Knife.png|frameless|100x100px|center]] | |||
|[[File:Ceramic Bowl.png|frameless|100x100px|center]] | |||
|[[File:Grill.png|frameless|100x100px|center]] | |||
|[[File:Blender.png|frameless|100x100px|center]] | |||
|[[File:Pot.png|frameless|100x100px|center]] | |||
|[[File:Skillet.png|frameless|100x100px|center]] | |||
|[[File:Oven.png|frameless|100x100px|center]] | |||
|[[File:Frying Pan.png|frameless|100x100px|center]] | |||
|- | |- | ||
| | |[[Seasoning Set]] | ||
| | |[[Chef Knife]] | ||
| | |[[Ceramic Bowl]] | ||
| | |[[Grill]] | ||
| | |[[Blender]] | ||
| | |[[Pot]] | ||
| | |[[Skillet]] | ||
| | |[[Oven]] | ||
| | |[[Frying Pan]] | ||
|} | |} | ||
[[File: | |||
==List of recipes == | |||
[[File:Seasoning Set.png|left|frameless|50x50px]] | |||
===Seasoning Set Recipes=== | |||
{{Recipes by category table|medium=Seasoning Set}} | |||
[[File:Blender.png|left|frameless|50x50px]] | |||
===Blender Recipes=== | |||
{{Recipes by category table|medium=Blender}} | |||
[[File:Ceramic Bowl.png|left|frameless|50x50px]] | |||
===Ceramic bowl Recipes=== | |||
{{Recipes by category table|medium=Ceramic Bowl}} | |||
[[File:Chef Knife.png|left|frameless|50x50px]] | |||
===Chef Knife=== | ===Chef Knife=== | ||
{| | {{Recipes by category table|medium=Chef Knife}} | ||
[[File:Frying Pan.png|left|frameless|50x50px]] | |||
[[File: | |||
===Frying Pan=== | ===Frying Pan=== | ||
{| | {{Recipes by category table|medium=Frying Pan}} | ||
[[File:Grill.png|left|frameless|50x50px]] | |||
===Grill Recipes=== | |||
{{Recipes by category table|medium=Grill}} | |||
| | [[File:Oven.png|left|frameless|50x50px]] | ||
| | |||
===Oven Recipes=== | |||
{{Recipes by category table|medium=Oven}} | |||
| | |||
[[File:Pot.png|left|frameless|50x50px]] | |||
| | |||
| | ===Pot Recipes=== | ||
| | {{Recipes by category table|medium=Pot}} | ||
| | |||
[[File: | |||
[[File:Skillet.png|left|frameless|50x50px]] | |||
[[File: | |||
=== | ===Skillet Recipes=== | ||
{| | {{Recipes by category table|medium=Skillet}} | ||
Latest revision as of 06:15, 6 February 2024
Cooking is a game mechanic in Coral Island that allows the player to cook a variety of consumable items. These items can be eaten by the player, sold, or given as gifts to other characters.
Cooking becomes available after the player upgrades their farmhouse with a kitchen. The player can use the recipes they have learned to turn simple ingredients into dishes or attempt to cook them manually.
Cooking mechanics
General Mechanics
If the player has obtained the recipe for a dish as well as the necessary utensils and ingredients, the dish can be prepared automatically by the selecting the recipe from the cooking menu.
If the recipe hasn't been learned, a dish can still be prepared by manually selecting the correct utensils and ingredients in the cooking menu and completing a brief mini-game. Once the ingredients and utensils are selected and the dish started, a bar with a slider and a highlighted section will appear on the screen. The player is required to click or interact when the slider is in the highlighted area to successfully complete the dish.
Player will get 2 dish in a single cook.
Any combination of incorrect ingredients or utensils or failure of the mini-game when manually cooking will result in a failed dish.
All cooking attempts consume 10 energy to complete.
Cooking Quality
Using higher quality items will give player higher quality dish. High quality dish can be sold for more , but will not give more health & stamina. The way cooking working, is each quality give player different points. The higher the quality, the more points it generated. The system will then adds all point, and divide with amount of ingredient. The average end point determines what quality the dish will be.
Average quality of ingredient used = Quality of the dish
Ingredient Quality | Point | Dish Quality | Point Req | |
---|---|---|---|---|
Basic Ingredient | 1 | Basic Dish Average Requirement | 1 | |
Bronze Ingredient | 2 | Bronze Dish Average Requirement | 2 | |
Silver Ingredient | 3 | Silver Dish Average Requirement | 3 | |
Gold Ingredient | 4 | Gold Dish Average Requirement | 4 | |
Osmium Ingredient | 5 | Osmium Dish Average Requirement | 5 |
Cooking utensils
To be able to cook certain recipes player needs utensils. Required items can be bought from Socket Electronics. Once a week, one cooking utensil will be discounted at random. Player can check which utensil is in discount by watching TV Show.
Seasoning Set | Chef Knife | Ceramic Bowl | Grill | Blender | Pot | Skillet | Oven | Frying Pan |
List of recipes
Seasoning Set Recipes
Product | Ingredients |
---|---|
Blender Recipes
Product | Ingredients |
---|---|
or | |
Ceramic bowl Recipes
Product | Ingredients |
---|---|
or | |
or | |
Chef Knife
Product | Ingredients |
---|---|
Frying Pan
Product | Ingredients |
---|---|
Grill Recipes
Product | Ingredients |
---|---|
or | |
Oven Recipes
Product | Ingredients |
---|---|
or | |
Pot Recipes
Product | Ingredients |
---|---|
or | |
or | |
or | |
or | |
Skillet Recipes
Product | Ingredients |
---|---|
or | |