Mastery

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Revision as of 04:20, 16 August 2023 by DVLSH (talk | contribs) (→‎Energy)
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Mastery are the player attribute that can be leveled up by performing various activities using available tools. Each type of mastery can be maxed out to level 10, unlocking new abilities and bonuses along the way.

Mastery points are used to track a player's progress in each mastery. These points are calculated overnight, after the player goes to bed. When a skill level increases, a popup announcement will appear, notifying the player of the increase mastery and award them with variety of rewards.

All mastery need the following mastery points in order to increase the level:

Level Experience Total Experience
1 120 120
2 170 290
3 200 490
4 250 740
5 400 1140
6 400 1540
7 600 2140
8 600 2740
9 900 3640
10 1000 4640

Proficiency

For level 0 mastery, any use of Hoe, Watering Can, Pickaxe, Axe, and Scythe will consumed 3 stamina for success hit, and 1 stamina for failed hit. Each usage of Fishing pole or Bug net will cost 20 energy for success catch, and 1 stamina for failed catch. no stamina consumed for using Sword.

Each mastery increase will result in a decrease in stamina usage by a certain amount. This means that as player improve their mastery, they will be able to perform actions more efficiently and with less fatigue. Here are the


Note: the game keeps track of fractions amounts of stamina, but in the user interface they are rounded to the nearest integer for clarity.

Farming

For more detail: Farming

Ranching

For more detail: Ranching

Foraging

For more detail: Foraging

Mining

For more detail: Mining

Diving

For more detail: Diving

Catching

For more detail: Insects / Critters

Fishing

For more detail: Fish

Combat

For more detail: Combat