Relationship
As the player gets to know the residents of Coral Island, they can form a bond of friendship with them. The better getting to know the locals, they will discover more stories and dialogues. Friendship does not decay over time.
Heart points
The player friendship with a character is represented with a heart gauge that gets filled over time as they talks to the correspondent character and gives them gifts. Here is the value points for each heart in Coral Island:
Heart | Value |
---|---|
300 | |
350 | |
400 | |
450 | |
500 | |
550 | |
600 | |
650 | |
700 | |
750 |
Heart Event
Gaining friendship hearts with each character will unlock unique events. The event triggers and conditions are vary.
Earning Heart Points
The player can earn heart points with characters by doing activities such as:
- Chatting with them.
- Giving them gifts.
- Doing errands.
- Participating in festival.
- Increasing town rank points.
- Expanding museum.
- Healing the ocean.
- Completing 20 Offerings.
Chatting
The player can chatting with each character to get heart points per day. The player can chat with a character as many times as they want until their lines for the day are exhausted.
During normal day, player can get 35 heart points when talking with characters. The player can also get more by talking with characters during festivals and gain 50 heart points.
Gifting
Gifting is a main source of earning heart points with characters. The player can give each character up to two gifts per one in-game week (plus one additional gift on a character's birthday). In order to gift an item, the player needs to place it in their inventory and interact with the character they want to gift the item to.
Most items in the game, such as scavengeables, crops, fish, insects, artisan products, meals, and even trash, can be gifted. Each character has their individual gift preferences: they can love, like, dislike or hate the gift, or have no reaction to it - the more the character likes the gift, the bigger the relationship level gain, and vice versa if they dislike the item. Characters will have different interactions with the player based on their preference towards the item.
Category | Value |
---|---|
Love | +140 |
Like | +70 |
Neutral | +35 |
Dislike | -35 |
Hate | -70 |
Heart points from gifts could also be multiply by giving it during character birthday and also from the item rarity.
Category | Multiplier |
---|---|
During character birthday | 5,0x |
Bronze | 1,15x |
Silver | 1,3x |
Gold | 1,5x |
Osmium | 2,0x |
Errands
Completing errands for other characters can also earn an additional of 175 heart points to the requester.
Festival
TBD
Town Rank
TBD
Museum
TBD
Healing Ocean
TBD
Temple Offering
TBD