Diving

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Revision as of 16:14, 19 November 2022 by Admin coral island (talk | contribs) (Created page with " Diving is the player’s ability to go underwater to clean up the trash and gain valuables from the sea. When diving, the player can find [http://coralisland.fandom.com/wiki/Kelps kelp], chests, pearls and other [http://coralisland.fandom.com/wiki/Diving#Ocean_scavengables underwater scavenge items]. Diving is unlocked on the 8th day of Spring when the player receives a letter instructing to meet at the dock.<!--The island will have at least 4 diving spots, one for eac...")
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Diving is the player’s ability to go underwater to clean up the trash and gain valuables from the sea. When diving, the player can find kelp, chests, pearls and other underwater scavenge items.

Diving is unlocked on the 8th day of Spring when the player receives a letter instructing to meet at the dock.

Diving skill

The efficiency of the player's scythe is increased as they gain levels in their diving skill. Gaining levels also allows them to obtain new crafting recipes or points to spend in their diving tree.

Experience

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Unspecified reason

The player can increase their diving skills by cleaning up trash in the ocean and gathering items on the ocean floor.

Action Points
Clearing trash with a scythe 0.3-1 per pile
Cutting kelp with a scythe 1
Gathering a regular quality item 3
Gathering a bronze quality item 3.75
Gathering a silver quality item 4.5
Gathering a gold quality item 6
Gathering an osmium quality item 7.5

Levels

Reaching a new level in diving skill grants the player new crafting recipes when they go to sleep to end their day.

Skills

Every diving mastery level gained allows the player to unlock one skill. Tier II skills are currently unimplemented.

Skill Description and effect
Tier I
File:Gather skill.png Gather skill × 30 Double Kelp Chance to harvest double kelp.

    Level I: 20% chance     Level II: 40% chance

File:Gather skill.png Gather skill × 30 Double Artifacts 2% chance to receive double artifacts from artifact troves.
Tier II
File:Merchant skill.png merchant skill × 30 Artifact Price Increases the selling price of all artifacts.

    Level I: 15% price increase     Level II: 30% price increase

File:Rare drop skill.png rare drop skill × 30 Rare Trash Increased chance for trash to drop rare resources.

    Level I: 1% chance     Level II: 2% chance

Diving process

Once diving is unlocked, the player can start their dive anytime between 6:00 and 23:00 by interacting with the boat at the Divin Pier. The player will have a choice to return to the location they have left the anchor last time they dived or reset the start location.

When underwater, the player will need to clear trash and debris on the ocean floor with their scythe to obtain resources and collect solar orbs. They can also catch underwater critters with their critter net, cut seaweed, or collect items that spawn on the ground.

When the player unearths a solar orb, they will need to activate it by picking it up and when clearing the way towards a pylon to heal nearby corals. Healing corals earns the player town rank points and progress in one of the main quests of the game and also opens previously inaccessible underwater areas.

The player can leave the underwater area by interacting with the anchor. The anchor can be moved by pressing X and waiting until it drops.

Trash and debris

Every trash or debris pile can drop items when destroyed (up to a maximum of 3 items per pile).

Type Hits Exp Possible drops
Small trash 1 0.3
Sturdier trash and tires 2 0.6
Small oily trash 1 0.3
Sturdier oily trash 2 0.6
Wood debris 2 0.5
Oily wood debris 2 1
Metal debris 2 0.5
Oily metal debris 2 1
Stone debris 1 0.5
Oily stone debris 1 1
Plastic debris 1 0.5
Oily plastic debris 1 1
Sandstone

(need pickaxe)

1-2 1

Puzzles

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need locations

As the player explores the underwater areas, they will meet large sea creatures that need to be given an item to let the player pass. Most of these items change with seasons; the quality requirement listed in the table below is minimum, and the creatures will accept items of higher quality.

Location Spring Summer Fall Winter
First turtle
Second turtle
Third turtle

Music puzzle is currently is not implemented so it can't be completed.

Ocean scavengables

Items found in the ocean stay the same regardless of the season, and instead change according to how deep underwater the player is. Unlike land forageable items, they give diving experience when picked up.

Level Exp Recipes unlocked
1 120 Scuba snack.png Scuba snackVortexanator I.png Vortexanator I
2 290 Recycling machine.png Recycling machine
3 490 Scrap fence.png Scrap fenceScrap floor tile.png Scrap floor tileScrap gate.png Scrap gate
4 740 Scrap sign.png Scrap sign
5 1,140 Scrap chest.png Scrap chestScrap arch.png Scrap arch
6 1,540 None
7 2,140 None
8 2,740 None
9 3,640 None

Foraging

Gallery