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|[[File:Item - Carrot.webp|left|20x20px]]Giants | |[[File:Item - Carrot.webp|left|20x20px]]Giants | ||
|[[File:Item - Carrot.webp|left|20x20px]]Heart Level | |[[File:Item - Carrot.webp|left|20x20px]]Heart Level | ||
|[[File:Item - Carrot.webp|left|20x20px]] | |[[File:Item - Carrot.webp|left|20x20px]]General Store | ||
|[[File:Item - Carrot.webp|left|20x20px]]Story | |[[File:Item - Carrot.webp|left|20x20px]]Story | ||
|[[File:Item - Carrot.webp|left|20x20px]]Story | |[[File:Item - Carrot.webp|left|20x20px]]Story | ||
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|[[File:Item - Carrot.webp|left|20x20px]]Heart Events | |[[File:Item - Carrot.webp|left|20x20px]]Heart Events | ||
|[[File:Item - Carrot.webp|left|20x20px]] | |[[File:Item - Carrot.webp|left|20x20px]]Blacksmith | ||
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|[[File:Item - Carrot.webp|left|20x20px]]Children | |[[File:Item - Carrot.webp|left|20x20px]]Children | ||
|[[File:Item - Carrot.webp|left|20x20px]] | |[[File:Item - Carrot.webp|left|20x20px]]Carpenter | ||
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|[[File:Item - Carrot.webp|left|20x20px]]Marriage | |[[File:Item - Carrot.webp|left|20x20px]]Marriage | ||
|[[File:Item - Carrot.webp|left|20x20px]] | |[[File:Item - Carrot.webp|left|20x20px]]Furrniture shop | ||
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Revision as of 09:05, 6 September 2022
WELCOME IN CORAL ISLAND WIKI
THE BASICS
| File:Commitment header mobile.png | Game Basic | Environtment | Game Progression | Characters | Customization |
|---|---|---|---|---|---|
| Story | Day/Night | Quests | Townies | Clothing | |
| Core Gameplay Loop | Weather | Mastery Level | Marriage Candidate | Outdoor Decor | |
| Controls | Seasons | Town Rank | Merfolk | Indoor Decor | |
| Game Map | Festivals | Temple Offering | Giants | Upgrading House Interior | |
| Player Character | Wildlife | Museum | Goddess | Seasonal Outfit | |
| Stamina | Tool Upgrades | Judge | |||
| Inventory | Quality Upgrades | Pufferfish | |||
| Tools | Tourist NPC | ||||
| Time and Calendar | Misc. (The Coral Three) | ||||
| Master Item List | Non-Human NPC | ||||
| Skill Mastery | |||||
| Currency and Game Economy |
Core Features
| Farming | Catching | Ranching | Giants Gameplay | Relationship | Shop | Fishing | Diving | Auxiliary Features | |
|---|---|---|---|---|---|---|---|---|---|
| Farming Feature | Catching Feature | Ranching Feature | Giants | Heart Level | General Store | Story | Story | Story | |
| Purchase Farm Buildings | Heart Events | Blacksmith | Story | ||||||
| Children | Carpenter | Story | |||||||
| Marriage | Furrniture shop | Story | |||||||
| Cutscene System | Story | Story | |||||||
| Story | |||||||||
| Story | Story | ||||||||
| Story | Story | ||||||||
| Story | Story | ||||||||
| Story | Story | ||||||||
| Story | Story | ||||||||
| Story | Story | ||||||||
| Story | Story | ||||||||
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| Story |