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{{Character tabs}}
{{Infobox terminology
{{Stub|Verify schedule}}
|type = Item types
{{Infobox character
|image          = <gallery>
Rafael portrait.png|Portrait
Rafael icon.png|Icon
Rafael spring.png|Full portrait
</gallery>
|name          = Rafael
|real_name      = Rafael Sanchez
|birthday      = [[Fall]] 4
|gender        = Male
|occupation    = Blacksmith
|dateable      = Yes
|sibling        = Pablo
|sibling_note  = older brother
|relative      = Antonio
|relative_note  = cousin
|relative2      = Valentina
|relative_note2 = niece
|residence      = Blacksmith
}}
}}
'''Rafael Sanchez''' is a [[dateable]] [[townie]] in [[Starlet Town]]. He lives in and runs the local [[blacksmith]] shop with his big brother, [[Pablo]].
'''Animal products''' are items obtained from [[Farm animal#Health|healthy]] [[farm animal]]s.


Rafael tends to be reserved towards others and unlike his brother, he rarely ever leaves the upper part of the town, usually either staying inside his home or cleaning the graveyard that is located directly next to the blacksmith shop.
==Product size==
The product size depends on the animal's heart level and mood. For [[pig]]s, [[white truffle]] is the "small" produce, and [[black truffle]] is the "large" produce. There is also an additional 10% of getting large produce if the mastery Product Size is learned.


{{TOC limit}}
{| class="article-table border-table gift-table tdc2 tdc3 tdc4 tdc5 tdc6 tdc7 tdbg2 tdbg4 tdbg6"
!
! colspan="2" rowspan="1" |Bad Mood
! colspan="2" rowspan="1" |Neutral Mood
! colspan="2" rowspan="1" |Happy mood
|-
! Heart Level
! Small
! Large
! Small
! Large
! Small
! Large
|-
| {{Hearts|0}}
| 100.0%
| 0.0%
| 99.5%
| 1%
| 89.5%
| 10.5%
|-
| {{Hearts|1}}
| 100.0%
| 0.0%
| 97%
| 3%
| 86.8%
| 13.2%
|-
| {{Hearts|2}}
| 100.0%
| 0.0%
| 92%
| 8%
| 81.5%
| 18.5%
|-
| {{Hearts|3}}
| 95.7%
| 4.3%
| 85%
| 15%
| 73.5%
| 26.5%
|-
| {{Hearts|4}}
| 86.4%
| 13.6%
| 75%
| 25%
| 62.8%
| 37.2%
|-
| {{Hearts|5}}
| 74.9%
| 25.1%
| 62%
| 38%
| 49.5%
| 50.5%
|-
| {{Hearts|6}}
| 63.6%
| 36.4%
| 50%
| 50%
| 35.9%
| 64.1%
|-
| {{Hearts|7}}
| 58.7%
| 41.3%
| 44%
| 56%
| 28.5%
| 71.5%
|-
| {{Hearts|8}}
| 53.2%
|  46.8%
| 37%
| 63%
| 20.1%
| 79.9%
|-
| {{Hearts|9}}
| 46.9%
| 53.1%
| 29%
| 71%
| 10.6%
| 89.4%
|-
| {{Hearts|10}}
| 40.0%
| 60.0%
| 20%
| 80%
| 0.0%
| 100.0%
|}


==Schedule==
==Product quality==
{{Schedule/Draft
Product quality can be increased by upgrading [[hay]] in [[Lings Lab]]. Each upgrade requires kelp essences and coin. After completing the research and collecting it from the lab, the upgrade is automatically applied to all existing and future hay.
|season      = Spring
{| class="fandom-table article-table"
|day1        = Monday - Tuesday
! Upgrade Type
|time1-1     = 08:00AM
! Cost
|activity1-1 = [[Graveyard]] - Rafael cleans tombstone
! Essence
|time1-2    = 01:00PM
|-
|activity1-2 = Blackmith
| {{icon|Hay|q=1|notext=1|nolink=1}}Bronze hay
|time1-3     = 08:00PM
| {{c|2000}}
|activity1-3 = Blacksmith - Rafael goes to bed
| {{Icon|Bronze kelp essence|8}}
|-
| {{icon|Hay|q=2|notext=1|nolink=1}}Silver hay
| {{c|5000}}
| {{Icon|Silver kelp essence|8}}
|-
| {{icon|Hay|q=3|notext=1|nolink=1}}Gold hay
| {{c|10000}}
| {{Icon|Gold kelp essence|8}}
|-
| {{icon|Hay|q=4|notext=1|nolink=1}}Osmium hay
| {{c|20000}}
| {{Icon|Osmium kelp essence|8}}
|}


|day2        = Wednesday - Friday
==List of products==
|time2-1    = 08:00AM
There is a chance to receive double the product with the mastery Double Products.
|activity2-1 = Near [[Emma]]'s food truck
|time2-2    = 01:00PM
|activity2-2 = Blacksmith
|time2-3    = 08:00PM
|activity2-3 = Blacksmith - Rafael goes to bed


|day3        = Saturday
[[Auto collector]] can collect animal products except truffles and gesha coffee beans.
|time3-1    = 09:00AM
{{#dpl:
|activity3-1 = Blacksmith
|namespace  =  
|time3-2    = 01:00PM
|category    = Animal product
|activity3-2 = Outside Blacksmith - Talking with [[Joko]]
|notcategory = Upcoming content
|time3-3    = 08:00PM
|notcategory = Removed
|activity3-3 = Blacksmith - Rafael goes to bed
|notcategory = Golden animal products
 
|ordermethod = sortkey
|day4        = Sunday
|include     = {Infobox item}:%PAGE%:produced_by:sell:sell
|time4-1    = 06:00AM
|table      = class="sortable article-table tdr3 tdr4",-,Item,Produced by,Base price,Osmium price
|activity4-1 = Blacksmith
|tablerow    = <!--
|time4-2    = 10:30AM
-->²{Icon¦%%¦size=40}²,<!--
|activity4-2 = Leaves home to go to [[Coral Inn]]
-->²{Icon¦%%¦size=24}²,<!---
|time4-3    = 04:00PM
-->%%,<!--
|activity4-3 = Coral Inn
--{Sell prices¦O¦%%}²
|time4-4    = 08:00PM
|activity4-4 = Blacksmith
 
|day5        = Day 27
|time5-1    = 06:30AM
|activity5-1 = Outside Blacksmith
|time5-2    = 09:00AM
|activity5-2 = Blacksmith
|time5-3    = 01:00PM
|activity5-3 = Outside Blacksmith
|time5-4    = 05:00PM
|activity5-4 = Tavern
|time5-5    = 11:00PM
|activity5-5 = Blacksmith - Rafael goes to bed
}}
{{Schedule/Draft
|season      = Summer
|day1      = Monday, Wednesday - Friday
|time1-1    = 08:00AM
|activity1-1 = Near [[Emma]]'s food truckmbstone
|time1-2    = 01:00PM
|activity1-2 = Blacksmith
|time1-3    = 08:00PM
|activity1-3 = Blacksmith - Rafael goes to bed
 
|day2        = Tuesday
|time2-1     = 08:00AM
|activity2-1 = [[Graveyard]] - Rafael cleans tombstone
|time2-2    = 01:00PM
|activity2-2 = Blackmith
|time2-3    = 08:00PM
|activity2-3 = Blacksmith - Rafael goes to bed
 
|day3        = Saturday
|time3-1    = 09:00AM
|activity3-1 = Beach - west area
|time3-2    = 05:00PM
|activity3-2 = Blacksmith
|time3-3    = 08:00PM
|activity3-3 = Blacksmith - Rafael goes to bed
 
|day4        = Sunday
|time4-1    = 08:00AM
|activity4-1 = Blacksmith
|time4-2    = 10:30AM
|activity4-2 = Leaves home to go to [[Coral Inn]]
|time4-3    = 04:00PM
|activity4-3 = Coral Inn
|time4-4    = 08:00PM
|activity4-4 = Blacksmith
}}
{{Schedule/Draft
|season      = Fall
|day1        = Monday, Wednesday - Friday
|time1-1    = 08:00AM
|activity1-1 = Near [[Emma]]'s food truckmbstone
|time1-2    = 01:00PM
|activity1-2 = Blacksmith
|time1-3    = 08:00PM
|activity1-3 = Blacksmith - Rafael goes to bed
 
|day2        = Tuesday
|time2-1    = 08:00AM
|activity2-1 = [[Graveyard]] - Rafael cleans tombstone
|time2-2    = 01:00PM
|activity2-2 = Blackmith
|time2-3    = 08:00PM
|activity2-3 = Blacksmith - Rafael goes to bed
 
|day3        = Saturday
|time3-1    = 09:00AM
|activity3-1 = Beach - west area
|time3-2    = 05:00PM
|activity3-2 = Blacksmith
|time3-3    = 08:00PM
|activity3-3 = Blacksmith - Rafael goes to bed
 
|day4        = Sunday
|time4-1    = 08:00AM
|activity4-1 = Blacksmith
|time4-2    = 10:30AM
|activity4-2 = Leaves home to go to [[Coral Inn]]
|time4-3    = 04:00PM
|activity4-3 = Coral Inn
|time4-4    = 08:00PM
|activity4-4 = Blacksmith
}}
{{Schedule/Draft
|season      = Winter
|day1        = Monday, Wednesday - Friday
|time1-1    = 08:00AM
|activity1-1 = Near [[Emma]]'s food truckmbstone
|time1-2    = 01:00PM
|activity1-2 = Blacksmith
|time1-3    = 08:00PM
|activity1-3 = Blacksmith - Rafael goes to bed
 
|day2        = Tuesday
|time2-1    = 08:00AM
|activity2-1 = [[Graveyard]] - Rafael cleans tombstone
|time2-2    = 01:00PM
|activity2-2 = Blackmith
|time2-3    = 08:00PM
|activity2-3 = Blacksmith - Rafael goes to bed
 
|day3        = Saturday
|time3-1    = 09:00AM
|activity3-1 = Beach - west area
|time3-2    = 05:00PM
|activity3-2 = Blacksmith
|time3-3    = 08:00PM
|activity3-3 = Blacksmith - Rafael goes to bed
 
|day4        = Sunday
|time4-1    = 08:00AM
|activity4-1 = Blacksmith
|time4-2    = 10:30AM
|activity4-2 = Leaves home to go to [[Coral Inn]]
|time4-3    = 04:00PM
|activity4-3 = Coral Inn
|time4-4    = 08:00PM
|activity4-4 = Blacksmith
}}
 
===Spring===
<tabber>
|-|Mon-Tue=
{{Schedule
|time1    = 08:00AM
|activity1 = [[Graveyard]] - Rafael cleans tombstone
|time2    = 01:00PM
|activity2 = Blackmith
|time3    = 08:00PM
|activity3 = Blacksmith - Rafael goes to bed
}}
|-|Wed-Fri=
{{Schedule
|time1    = 08:00AM
|activity1 = Near [[Emma]]'s food truck
|time2    = 01:00PM
|activity2 = Blacksmith
|time3    = 08:00PM
|activity3 = Blacksmith - Rafael goes to bed
}}
|-|Sat=
{{Schedule
|time1    = 09:00AM
|activity1 = Blacksmith
|time2    = 01:00PM
|activity2 = Outside Blacksmith - Talking with [[Joko]]
|time3    = 08:00PM
|activity3 = Blacksmith - Rafael goes to bed
}}
|-|Sun=
{{Schedule
|time1    = 06:00AM
|activity1 = Blacksmith
|time2    = 10:30AM
|activity2 = Leaves home to go to [[Coral Inn]]
|time3    = 04:00PM
|activity3 = Coral Inn
|time4    = 08:00PM
|activity4 = Blacksmith
}}
|-|Day 27=
{{Schedule
|time1    = 06:30AM
|activity1 = Outside Blacksmith
|time2    = 09:00AM
|activity2 = Blacksmith
|time3    = 01:00PM
|activity3 = Outside Blacksmith
|time4    = 05:00PM
|activity4 = Tavern
|time5    = 11:00PM
|activity5 = Blacksmith - Rafael goes to bed
}}
</tabber>
 
===Summer===
<tabber>
|-|Mon, Wed-Fri=
{{Schedule
|time1    = 08:00AM
|activity1 = Near [[Emma]]'s food truck
|time2    = 01:00PM
|activity2 = Blacksmith
|time3    = 08:00PM
|activity3 = Blacksmith - Rafael goes to bed
}}
|-|Tue=
{{Schedule
|time1    = 08:00AM
|activity1 = [[Graveyard]] - Rafael cleans tombstone
|time2    = 01:00PM
|activity2 = Blackmith
|time3    = 08:00PM
|activity3 = Blacksmith - Rafael goes to bed
}}
|-|Sat=
{{Schedule
|time1    = 09:00AM
|activity1 = Beach - west area
|time2    = 05:00PM
|activity2 = Blacksmith
|time3    = 08:00PM
|activity3 = Blacksmith - Rafael goes to bed
}}
|-|Sun=
{{Schedule
|time1    = 08:00AM
|activity1 = Blacksmith
|time2    = 10:30AM
|activity2 = Leaves home to go to [[Coral Inn]]
|time3    = 04:00PM
|activity3 = Coral Inn
|time4    = 08:00PM
|activity4 = Blacksmith
}}
</tabber>
 
===Fall===
<tabber>
|-|Mon, Wed-Fri=
{{Schedule
|time1    = 08:00AM
|activity1 = Near [[Emma]]'s food truck
|time2    = 01:00PM
|activity2 = Blacksmith
|time3    = 08:00PM
|activity3 = Blacksmith - Rafael goes to bed
}}
|-|Tue=
{{Schedule
|time1    = 08:00AM
|activity1 = [[Graveyard]] - Rafael cleans tombstone
|time2    = 01:00PM
|activity2 = Blackmith
|time3    = 08:00PM
|activity3 = Blacksmith - Rafael goes to bed
}}
|-|Sat=
{{Schedule
|time1    = 09:00AM
|activity1 = Beach - west area
|time2    = 05:00PM
|activity2 = Blacksmith
|time3    = 08:00PM
|activity3 = Blacksmith - Rafael goes to bed
}}
|-|Sun=
{{Schedule
|time1    = 08:00AM
|activity1 = Blacksmith
|time2    = 10:30AM
|activity2 = Leaves home to go to [[Coral Inn]]
|time3    = 04:00PM
|activity3 = Coral Inn
|time4    = 08:00PM
|activity4 = Blacksmith
}}
</tabber>
 
===Winter===
<tabber>
|-|Mon-Fri=
{{Schedule
|time1    = 08:00AM
|activity1 = [[Graveyard]] - Rafael cleans tombstone
|time2    = 01:00PM
|activity2 = Blackmith
|time3    = 09:00PM
|activity3 = Blacksmith - Rafael goes to bed
}}
|-|Sat=
{{Schedule
|time1    = 06:00AM
|activity1 = Blacksmith
|time2    = 02:00PM
|activity2 = Outside Blacksmith - Talking with [[Joko]]
|time3    = 09:00PM
|activity3 = Blacksmith - Rafael goes to bed
}}
|-|Sun=
{{Schedule
|time1    = 08:00AM
|activity1 = Blacksmith
|time2    = 10:30AM
|activity2 = Leaves home to go to [[Coral Inn]]
|time3    = 04:00PM
|activity3 = Coral Inn
|time4    = 08:00PM
|activity4 = Blacksmith
}}
</tabber>
 
===Bad Weather===
<tabber>
|-|Mon-Sat=
{{Schedule
|time1    = 08:00AM
|activity1 = [[Graveyard]] - Rafael cleans tombstone
|time2    = 05:45
|activity2 = Blackmith - Rafael watches TV
|time3    = 11:00PM
|activity3 = Blacksmith - Rafael goes to bed
}}
|-|Sun=
{{Schedule
|time1    = 06:00AM
|activity1 = Blacksmith
|time2    = 02:00PM
|activity2 = Outside Blacksmith - Talking with [[Joko]]
|time3    = 09:50PM
|activity3 = Blacksmith - Rafael goes to bed
}}
|-|Fall, Tue=
{{Schedule
|time1    = 08:00AM
|activity1 = Blacksmith
|time2    = 11:00AM
|activity2 = [[Socket & Pan]]
|time3    = 04:00PM
|activity3 = Beach
|time4    = 09:40PM
|activity4 = Blacksmith - Rafael goes to bed
}}
</tabber>
 
==Dialogue==
{{NPC|Rafael|nolink=1}}: Oh... Hi there...<br />
{{NPC|Rafael|nolink=1}}: My name is Rafael.<br />Umm..<br />I'm one of the blacksmiths here in Starlet Town.
 
{{Dialogue start}}
;When speaking to Alice for the first time in a new game:
:{{chat|Is that… Is that you, ''Player''?<br />Wow! I almost didn’t recognize you in that getup.<br />Oh, so you’re the one moving into the lot, huh? That would explain the outfit.}}
;Talk to Alice again
::{{chat|Right. It’s not just the town, you know. The inn isn’t as busy as it used to be.<br />Hopefully, with you moving in…it’s a sign of something good.}}
{{Dialogue end}}
 
==Heart Events==
===Heart event 2===
{{heart event
|hearts =2
|trigger=Coral Inn, 09:00 - 17:00, Saturday or Sunday
|details=Valentina is sitting in the living room, painting. Rafael was there sitting down as a model.
}}
 
===Heart event 3===
{{heart event
|hearts =3
|trigger=Blacksmith, 09:00 - 18:00
|details=Player enters the shop. The forge is shut down. It's eerily quiet.
}}
 
===Heart event 5===
{{heart event
|hearts =5
|trigger=Outside Blacksmith. 10:00 - 17:00
|details=Rafael's watering the plants in front of Blacksmith. Player came across Rafael when walking around the area.
}}
 
===Heart event 6===
{{heart event
|hearts =6
|trigger=Blacksmith, Any weather, 09:00 - 18:00
|details=Player enters the shop. The forge is shut down,
}}
 
===Heart event 7===
{{heart event
|hearts =7
|trigger=Blacksmith, Any weather, 09:00 - 18:00
|details=Player goes to the Blacksmith to check up on Rafael.
}}
 
===Heart event 8===
{{heart event
|hearts =8
|trigger=Blacksmith, Any weather, 09:00 - 18:00
|details=Player sees a surprise at the Blacksmith,
}}
}}


===Heart event 10===
===Golden products===
{{heart event
Golden products can be obtained when the farm animal won a contest during the [[Animal Festival]]. Once they are able to produce golden products, they can no longer produce regular ones.
|hearts =10
{{#dpl:
|trigger=Farm (must unlock Deep Forest), 06:00 - 23:59, Sunny, Spring to Fall
|namespace  =  
|details=Rafael takes Player to the deep forest for a surprise.
|category    = Golden animal products
|notcategory = Upcoming content
|notcategory = Removed
|ordermethod = sortkey
|include    = {Infobox item}:%PAGE%:produced_by:sell:sell
|table      = class="sortable article-table tdr3 tdr4",-,Item,Produced by,Base price,Osmium price
|tablerow    = <!--
-->²{Icon¦%%¦size=40}²,<!--
-->²{Icon¦%%¦size=24}²,<!---
-->%%,<!--
-->²{Sell prices¦O¦%%}²
}}
}}


==Gallery==
==Achievements==
===Spring===
Shipping or selling a number of animal products will earn certain [[badges]].
<gallery>
{| class="article-table"
Rafael spring default.png
|-
Rafael spring angry.png
!Badge
Rafael spring annoyed.png
!Requirement
Rafael spring blushing.png
|-
Rafael spring concerned.png
| New Rancher on the Block
Rafael spring happy.png
| Ship 2 animal products
Rafael spring sad.png
|-
Rafael spring surprised.png
| Fresh from the Farm
</gallery>
| Ship 5 animal products
 
|-
===Summer===
| Grade A Only
<gallery>
| Ship a golden animal product
Rafael summer default.png
|-
Rafael summer angry.png
| Operation Trophy Rancher
Rafael summer annoyed.png
| Ship all animal products
Rafael summer blushing.png
|}
Rafael summer concerned.png
Rafael summer happy.png
Rafael summer sad.png
Rafael summer surprised.png
</gallery>
 
===Fall===
<gallery>
Rafael fall default.png
Rafael fall angry.png
Rafael fall annoyed.png
Rafael fall blushing.png
Rafael fall concerned.png
Rafael fall happy.png
Rafael fall sad.png
Rafael fall surprised.png
</gallery>
 
===Winter===
<gallery>
Rafael winter default.png
Rafael winter angry.png
Rafael winter annoyed.png
Rafael winter blushing.png
Rafael winter concerned.png
Rafael winter happy.png
Rafael winter sad.png
Rafael winter surprised.png
</gallery>
 
===Bathing Suit===
<gallery>
Rafael bathing suit default.png
Rafael bathing suit angry.png
Rafael bathing suit annoyed.png
Rafael bathing suit blushing.png
Rafael bathing suit concerned.png
Rafael bathing suit happy.png
Rafael bathing suit sad.png
Rafael bathing suit surprised.png
</gallery>


===Wedding===
==Changelist==
<gallery>
{{Changelist|1.0}}
Rafael wedding default.png
Rafael wedding blushing.png
Rafael wedding happy.png
</gallery>

Latest revision as of 13:43, 18 February 2024

Animal products are items obtained from healthy farm animals.

Product size

The product size depends on the animal's heart level and mood. For pigs, white truffle is the "small" produce, and black truffle is the "large" produce. There is also an additional 10% of getting large produce if the mastery Product Size is learned.

Bad Mood Neutral Mood Happy mood
Heart Level Small Large Small Large Small Large
0 Hearts.png 100.0% 0.0% 99.5% 1% 89.5% 10.5%
3991 Hearts.png 100.0% 0.0% 97% 3% 86.8% 13.2%
4112 Hearts.png 100.0% 0.0% 92% 8% 81.5% 18.5%
4223 Hearts.png 95.7% 4.3% 85% 15% 73.5% 26.5%
4344 Hearts.png 86.4% 13.6% 75% 25% 62.8% 37.2%
4555 Hearts.png 74.9% 25.1% 62% 38% 49.5% 50.5%
4696 Hearts.png 63.6% 36.4% 50% 50% 35.9% 64.1%
4827 Hearts.png 58.7% 41.3% 44% 56% 28.5% 71.5%
4988 Hearts.png 53.2% 46.8% 37% 63% 20.1% 79.9%
5189 Hearts.png 46.9% 53.1% 29% 71% 10.6% 89.4%
53410 Hearts.png 40.0% 60.0% 20% 80% 0.0% 100.0%

Product quality

Product quality can be increased by upgrading hay in Lings Lab. Each upgrade requires kelp essences and coin. After completing the research and collecting it from the lab, the upgrade is automatically applied to all existing and future hay.

Upgrade Type Cost Essence

Hay.pngBronze hay

2000992T Icon Gold4.png × 2,000

Bronze kelp essence.png Bronze kelp essence × 8

Hay.pngSilver hay

5000992T Icon Gold4.png × 5,000

Silver kelp essence.png Silver kelp essence × 8

Hay.pngGold hay

10000992T Icon Gold4.png × 10,000

Gold kelp essence.png Gold kelp essence × 8

Hay.pngOsmium hay

20000992T Icon Gold4.png × 20,000

Osmium kelp essence.png Osmium kelp essence × 8

List of products

There is a chance to receive double the product with the mastery Double Products.

Auto collector can collect animal products except truffles and gesha coffee beans.

Item Produced by Base price Osmium price

Egg.png Egg

Chicken.png Chicken

50 100

Large egg.png Large egg

Chicken.png Chicken

75 150

Duck egg.png Duck egg

Duck.png Duck

100 200

Large duck egg.png Large duck egg

Duck.png Duck

165 330

Milk.png Milk

Cow.png Cow

80 160

Large milk.png Large milk

Cow.png Cow

130 260

Goat milk.png Goat milk

Goat.png Goat

210 420

Large goat milk.png Large goat milk

Goat.png Goat

350 700

White truffle.png White truffle

Pig.png Pig

970 1,940

Black truffle.png Black truffle

Pig.png Pig

1085 2,170

Wool.png Wool

Sheep.png Sheep

170 340

Llama wool.png Llama wool

Llama.png Llama

530 1,060

Gesha coffee bean.png Gesha coffee bean

Luwak.png Luwak

430 860

Feather.png Feather

Peafowl.png Peafowl

1085 2,170

Large wool.png Large wool

Sheep.png Sheep

285 570

Large llama wool.png Large llama wool

Llama.png Llama

885 1,770

Large gesha coffee bean.png Large gesha coffee bean

Luwak.png Luwak

715 1,430

Large feather.png Large feather

Peafowl.png Peafowl

1475 2,950

Quail egg.png Quail egg

Quail.png Quail

245 490

Large quail egg.png Large quail egg

Quail.png Quail

395 790

Golden products

Golden products can be obtained when the farm animal won a contest during the Animal Festival. Once they are able to produce golden products, they can no longer produce regular ones.

Item Produced by Base price Osmium price

Golden egg.png Golden egg

Chicken.png Chicken

150 300

Golden milk.png Golden milk

Cow.png Cow

240 480

Large golden egg.png Large golden egg

Chicken.png Chicken

225 450

Large golden milk.png Large golden milk

Cow.png Cow

390 780

Achievements

Shipping or selling a number of animal products will earn certain badges.

Badge Requirement
New Rancher on the Block Ship 2 animal products
Fresh from the Farm Ship 5 animal products
Grade A Only Ship a golden animal product
Operation Trophy Rancher Ship all animal products

Changelist