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|[[File:Item - Carrot.webp|left|20x20px]]Ranching Feature | |[[File:Item - Carrot.webp|left|20x20px]]Ranching Feature | ||
|[[File:Item - Carrot.webp|left|20x20px]]Giants | |[[File:Item - Carrot.webp|left|20x20px]]Giants | ||
|[[File:Item - Carrot.webp|left|20x20px]] | |[[File:Item - Carrot.webp|left|20x20px]]Heart Level | ||
|[[File:Item - Carrot.webp|left|20x20px]]Story | |[[File:Item - Carrot.webp|left|20x20px]]Story | ||
|[[File:Item - Carrot.webp|left|20x20px]]Story | |[[File:Item - Carrot.webp|left|20x20px]]Story | ||
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|[[File:Item - Carrot.webp|left|20x20px]] | |[[File:Item - Carrot.webp|left|20x20px]]Heart Events | ||
|[[File:Item - Carrot.webp|left|20x20px]]Story | |[[File:Item - Carrot.webp|left|20x20px]]Story | ||
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|[[File:Item - Carrot.webp|left|20x20px]] | |[[File:Item - Carrot.webp|left|20x20px]]Children | ||
|[[File:Item - Carrot.webp|left|20x20px]]Story | |[[File:Item - Carrot.webp|left|20x20px]]Story | ||
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|[[File:Item - Carrot.webp|left|20x20px]] | |[[File:Item - Carrot.webp|left|20x20px]]Marriage | ||
|[[File:Item - Carrot.webp|left|20x20px]]Story | |[[File:Item - Carrot.webp|left|20x20px]]Story | ||
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|[[File:Item - Carrot.webp|left|20x20px]] | |[[File:Item - Carrot.webp|left|20x20px]]Cutscene System | ||
|[[File:Item - Carrot.webp|left|20x20px]]Story | |[[File:Item - Carrot.webp|left|20x20px]]Story | ||
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Revision as of 07:34, 6 September 2022
WELCOME IN CORAL ISLAND WIKI
THE BASICS
File:Commitment header mobile.png | Game Basic | Environtment | Game Progression | Characters | Customization |
---|---|---|---|---|---|
Story | Day/Night | Quests | Townies | Clothing | |
Core Gameplay Loop | Weather | Mastery Level | Marriage Candidate | Outdoor Decor | |
Controls | Seasons | Town Rank | Merfolk | Indoor Decor | |
Game Map | Festivals | Temple Offering | Giants | Upgrading House Interior | |
Player Character | Wildlife | Museum | Goddess | Seasonal Outfit | |
Stamina | Tool Upgrades | Judge | |||
Inventory | Quality Upgrades | Pufferfish | |||
Tools | Tourist NPC | ||||
Time and Calendar | Misc. (The Coral Three) | ||||
Master Item List | Non-Human NPC | ||||
Skill Mastery | |||||
Currency and Game Economy |
Core Features
Farming | Catching | Ranching | Giants Gameplay | Relationship | Shop | Fishing | Diving | Auxiliary Features | |
---|---|---|---|---|---|---|---|---|---|
Farming Feature | Catching Feature | Ranching Feature | Giants | Heart Level | Story | Story | Story | Story | |
Purchase Farm Buildings | Heart Events | Story | Story | ||||||
Children | Story | Story | |||||||
Marriage | Story | Story | |||||||
Cutscene System | Story | Story | |||||||
Story | |||||||||
Story | Story | ||||||||
Story | Story | ||||||||
Story | Story | ||||||||
Story | Story | ||||||||
Story | Story | ||||||||
Story | Story | ||||||||
Story | Story | ||||||||
Story | |||||||||
Story | |||||||||
Story |