Farm building: Difference between revisions

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When attempting to move or purchase a building, players must ensure that all placement indicator tiles are marked green and unobstructed. Obstructions, such as rocks, twigs, plants, weeds or furniture must be removed before placement. Permanent building such as Green house, Farm house, shipping bin and mailbox can't be moved.
When attempting to move or purchase a building, players must ensure that all placement indicator tiles are marked green and unobstructed. Obstructions, such as rocks, twigs, plants, weeds or furniture must be removed before placement. Permanent building such as Green house, Farm house, shipping bin and mailbox can't be moved.


{| class="wikitable"
{| class="artisan-table" style="text-align:center;vertical-align:top"
|+
|+
!Image
!Image
Line 14: Line 14:
!Dimension
!Dimension
|-
|-
|{{iconNew|239Coop LVL1.png}}
|<gallery mode="nolines">
239Coop LVL1.png
</gallery>
|[[Coop]]
|[[Coop]]
|Houses 4 coop animals.
|Houses 4 coop animals.
|{{cost|coin= 2,000|wood=100|stone=50|bronzebar=5|fiber=10}}
|{{cost|coin=2,000|wood=100|stone=50|bronzebar=5|fiber=10}}
|2 Days
|2 Days
|4 x 7 Tiles
|4 x 7 Tiles
Line 26: Line 28:
|Deluxe Coop
|Deluxe Coop
|Houses 8 coop animals.
|Houses 8 coop animals.
|
|{{cost|coin=4,500|stone=50|fiber=10|hardwood=20}}
{|
|+
|4,500 {{g}}
|-
|20 hardood
|-
|50 Stone
|-
|10 Fiber
|}
|2 Days
|2 Days
|4 x 7 Tiles
|4 x 7 Tiles
Line 45: Line 37:
|[[Barn]]
|[[Barn]]
|Houses 4 barn animals.
|Houses 4 barn animals.
|
|{{cost|coin=3,000|wood=200|stone=100|bronzebar=5|fiber=10}}
{|
|+
|2,000 {{g}}
|-
|200 Wood
|-
|100 Stone
|-
|5 Bronze Bar
|-
|10 Fiber
|}
|2 Days
|2 Days
|5 x 8 Tiles
|5 x 8 Tiles
Line 66: Line 46:
|Deluxe barn
|Deluxe barn
|Houses 8 barn animals.
|Houses 8 barn animals.
|
|{{cost|coin=6,500|stone=100|fiber=10|hardwood=40}}
{|
|+
|6,500 {{g}}
|-
|40 hardood
|-
|10r0 Stone
|-
|10 Fiber
|}
|2 Days
|2 Days
|5 x 8 Tiles
|5 x 8 Tiles
Line 85: Line 55:
|[[Stable]]
|[[Stable]]
|Houses 1 horse.
|Houses 1 horse.
|
|{{cost|coin=15,000|stone=200|silverbar=5|scrap=50}}
{|
|+
|15,000 {{g}}
|-
|50 Scrap
|-
|200 Stone
|-
|5 Silver Bar
|}
|2 Days
|2 Days
|3 x 4 Tiles
|3 x 4 Tiles
Line 104: Line 64:
|Mill
|Mill
|Processes grain.
|Processes grain.
|
|{{cost|coin=2,000|wood=50|bronzebar=2|scrap=20}}
{|
|+
|2,000 {{g}}
|-
|20 Scrap
|-
|50 Wood
|-
|2 bronze Bar
|}
|2 Days
|2 Days
|3 x 4 Tiles
|3 x 4 Tiles
Line 123: Line 73:
|[[Silo]]
|[[Silo]]
|Stores hay.
|Stores hay.
|
|{{cost|coin=2,500|stone=300|resin=2|scrap=20}}
{|
|+
|2,500 {{g}}
|-
|20 Scrap
|-
|300 Stone
|-
|2 resin
|}
|2 Days
|2 Days
|3 x 3 Tiles
|3 x 3 Tiles
Line 142: Line 82:
|[[Well]]
|[[Well]]
|A water source.
|A water source.
|
|{{cost|coin=2,500|stone=60|wood=10|bronze_kelp_essence=1}}
{|
|+
|2,000 {{g}}
|-
|10 Wood
|-
|60 Stone
|-
|1 Bronze kelp essence
|}
|2 Days
|2 Days
|3 x 3 Tiles
|3 x 3 Tiles
Line 161: Line 91:
|[[Fish Pond]]
|[[Fish Pond]]
|Put any fish to multiply over time.
|Put any fish to multiply over time.
|
|{{cost|coin=7,000|scrap=20|stone=50|gold_kelp_essence=1|seaweed=20}}
{|
|+
|7,000 {{g}}
|-
|20 Scrap
|-
|50 Stone
|-
|20 Seaweed
|-
|1 Gold Kelp Essence
|}
|2 Days
|2 Days
|5 x 5 Tiles
|5 x 5 Tiles
Line 182: Line 100:
|[[Insect house]]
|[[Insect house]]
|Put any insect to multiply over time.
|Put any insect to multiply over time.
|
|{{cost|coin=7,000|sap=10|goldbar=1|hardwood=15|compost=20}}
{|
|+
|7,000 {{g}}
|-
|20 Compost
|-
|15 Hardwood
|-
|10 Sap
|-
|1 Gold Bar
|}
|2 Days
|2 Days
|5 x 5 Tiles
|5 x 5 Tiles
Line 203: Line 109:
|[[Shed]]
|[[Shed]]
|An empty building.
|An empty building.
|
|{{cost|coin=5,000|stone=200|wood=200|goldbar=5}}
{|
|+
|5,000 {{g}}
|-
|200 Wood
|-
|200 Stone
|-
|5 Silver Bar
|}
|2 Days
|2 Days
|8 x 9 Tiles
|8 x 9 Tiles
|}
|}

Latest revision as of 07:30, 11 January 2024


There are many types of Farm buildings. Coop and barn can house farm animals, while shed can store items. The player may build as many farm buildings as space allows, including multiple buildings of the same type. Player can bring resources and some money to buy the buildings from carpenter. Buildings take 2 days to complete.

When attempting to move or purchase a building, players must ensure that all placement indicator tiles are marked green and unobstructed. Obstructions, such as rocks, twigs, plants, weeds or furniture must be removed before placement. Permanent building such as Green house, Farm house, shipping bin and mailbox can't be moved.

Image Building Description Cost Building Time Dimension
Coop Houses 4 coop animals.




Coin.png2,000
525Stone.png
50
364Wood.png
100
235Copper Bar.png
5
423Hay.png
10
2 Days 4 x 7 Tiles
Deluxe Coop Houses 8 coop animals.




Coin.png4,500
525Stone.png
50
616HardWood.png
20
423Hay.png
10
2 Days 4 x 7 Tiles
Barn Houses 4 barn animals.




Coin.png3,000
525Stone.png
100
364Wood.png
200
235Copper Bar.png
5
423Hay.png
10
2 Days 5 x 8 Tiles
Deluxe barn Houses 8 barn animals.




Coin.png6,500
525Stone.png
100
616HardWood.png
40
423Hay.png
10
2 Days 5 x 8 Tiles
Stable Houses 1 horse.




Coin.png15,000
525Stone.png
200
244Silver Bar.png
5
778Recycled Part.png
50
2 Days 3 x 4 Tiles
Mill Processes grain.




Coin.png2,000
364Wood.png
50
235Copper Bar.png
2
778Recycled Part.png
20
2 Days 3 x 4 Tiles
Silo Stores hay.




Coin.png2,500
525Stone.png
300
778Recycled Part.png
20
260Resin.png
2
2 Days 3 x 3 Tiles
Well A water source.




Coin.png2,500
525Stone.png
60
364Wood.png
10
224Copper Kelp Essence.png
1
2 Days 3 x 3 Tiles
Fish Pond Put any fish to multiply over time.




Coin.png7,000
525Stone.png
50
778Recycled Part.png
20
390Green Kelp.png
20
460Gold Kelp Essence.png
1
2 Days 5 x 5 Tiles
Insect house Put any insect to multiply over time.




Coin.png7,000
616HardWood.png
15
299Gold Bar.png
1
413Compost.png
20
574Sap.png
10
2 Days 5 x 5 Tiles
Shed An empty building.




Coin.png5,000
525Stone.png
200
364Wood.png
200
299Gold Bar.png
5
2 Days 8 x 9 Tiles