Core Gameplay Loop: Revision history

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3 September 2022

  • curprev 14:2714:27, 3 September 2022β€Ž Admin coral island talk contribsβ€Ž 3,060 bytes +3,060β€Ž Created page with "In Coral Island, the player is an agent of change. To accomplish this, Coral Island creates a positive feedback loop where most everything feeds into everything else. To describe the core gameplay loop, it’s best to first dissect our primary, secondary and tertiary loops. For the purpose of this document, the primary loop is defined as doing things now for an instant payoff, the secondary loop is defined as doing things now for a later payoff, and lastly, the tertiary..."