Getting Started

From Coral Island Official Wiki
Jump to navigation Jump to search

Coral Island is an open-ended traditional farming sim game set on a tropical island. Players are able to develop their farms and characters by growing crops, nurturing animals, fishing, foraging, exploring caves, cooking, and befriending locals.

The Players

Players can create their playable characters according to the customization available:

  • Honorifics
  • Body Type
  • Skin Color
  • Hairstyle
  • Hair Color
  • Eyes
  • Eye Color
  • Clothing


The player can control the character’s movement using a keyboard and a mouse.


Energy is required to carry out activities on the island. Players can find energy at the top left corner where a heart and green bar is located.

The energy decreases when players carry out the tasks and activities during the day. Once the player runs out of energy, they will return back to their house the next day. To replenish energy, players can eat consumable objects or non-poisonous food.


Health is located at the top left of the UI right under Energy. Health only appears when players are at the mine or battle monsters.

Players lose health when they are hit by attacks. To replenish health (and energy), players can consume edible objects or non-poisonous food.


Skills are points players gained as they do various tasks and activities on the island. The more often players do the said activities, the more skill points they’ll have.

Skill points can be spent on a skill tree where each branch contains specific skills. You need to spend a certain amount of points to unlock the deeper branch of the skill tree.

Each branch of the skill tree corresponds to different skills and increases your proficiency for that particular skill area.

Game Time (Day Cycle)

Game_Time_(Day_Cycle) is the number of hours where players can do various tasks on the island. The day starts at 6 A.M. and ends at 12 A.M. However, players can stay awake until 2 A.M. although there are consequences for staying up late.


Inventory is where players store their items. Inventory allows players to immediately keep the items they find.

At the beginning of the game, players are given 12 slots for the inventory. Players can purchase more slots at the general store by upgrading to a bigger bag.